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Medieval Port Blockout

This was a solo Blockout project I worked on for two weeks in December 2024

It was inspired by the layout and design of cities in RPGs such as Witcher 3 & MMOs like Throne & Liberty

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date: Dec2024 (3 weeks)

Primary Roles: Level Designer

Software used:

Unreal Engine 5

Affinity Photo 2

Github ( Source Control )

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Open world Exploration Project: Text

Timelapses

Open world Exploration Project: Video

Maps / Diagrams

THE LEVEL WAS BUILT AROUND THE CONCEPT OF SEMI-GUIDED EXPLORATION, HAVING THE PLAYER BE GUIDED DOWN A SINGULAR PATH BUT BUT PROVIDE THEM WITH OPPORTUNITY TO EXPLORE & LATER RETURN THROUGH ALTERNATE ROUTES AT A LATER DATE.

HighresScreenshot_2024.12.16-10.09.34
Port_FullMap1
Phase 1
Phase 2
Phase 3
Open world Exploration Project: Portfolio

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