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Enigma

TIME TRAVEL GROUP PROJECT

This is a Group Project worked on as a game/level designer during my Masters year at University​

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Itch link: https://specsboy1999.itch.io/enigma

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The aim was to create a game with the group.

I designed two levels. one longer, focusing on a single mechanic & a shorter compact level for near the end of the game. This was while coordinating with art & tech and the other designers in the group.

I also sourced & implemented 95% of the audio for the project.

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date: Jan 2022 - current

Primary Roles: Game designer/ Level Designer/ Audio

Software used:

Unreal Engine 4

Adobe Photoshop

3ds Max

JIRA

Github ( Source Control )

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Time Travel Group Project: Text

Level 1: Light level

LEVEL DESIGNED AS PART OF A LARGER PROJECT, FOCUSING ON THE LIGHT BEAM MECHANIC.
MY ROLE WAS TO DESIGN & TEST THE LEVEL WHILE COORDINATING WITH TECH & ART TO ENSURE THINGS WERE CORRECT & WORKING.

Time Travel Group Project: Video

Level 2: Closer level

THIS LEVEL WAS INTENDED TO CLOSE OFF THE GAME, HAVING AN ASPECT EACH MECHANIC FROM THE REST OF THE GAME APPLIED THROUGH THE LEVEL.
MY FIRST LEVEL IS PLAYED (LIGHT BEAM PUZZLES), ALTHOUGH THEY RAN OUT OF TIME TO PLAY MY SECOND SHORTER LEVEL.

Time Travel Group Project: Video

Key mechanics in my levels

I WAS HEAVILY INVOLVED IN THE TESTING OF THE MECHANICS & ON OCCASION, TWEAKING/FIXING SMALL BUGS WITH THE MECHANICS & IN OTHER AREAS

Time Travel Group Project: Text
timeswitchgif1.gif

Time switch

THE PLAYER GOES FORWARD/BACKWARDS IN TIME

Time Travel Group Project: Image
LightBeamgif1.gif

Light beam pillar

ROTATING LIGHT BEAMS HELP THE PLAYER NAVIGATE THE LEVEL, OPENING BRIDGES, DOORS ETC

Time Travel Group Project: Image
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Pressure plates

PLACING CERTAIN OBJECTS ON THE PRESSURE PLATES OPENS PATHS FOR THE PLAYER

Time Travel Group Project: Image

As played for the first time

A FIRST TIME PLAYTHROUGH BY THE CHANNEL "BEEF GRAVY STUDIOS"

"3 SCI-FI GAMES FROM ITCH.IO"

HTTPS://WWW.YOUTUBE.COM/WATCH?V=_RAMUGDZLM8&T=82S&AB_CHANNEL=BEEFGRAVYSTUDIOS

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6:15 FOR MY LIGHT PUZZLE LEVEL ALTHOUGH HEAVILY INVOLVED IN THE TUTORIAL DESIGN.

Time Travel Group Project: Video

Light Level Development Showcase

THIS LEVEL WAS BUILT AROUND THE CONCEPT OF ROTATING LIGHT BEAMS & USING THEM ALONGSIDE TIME TRAVEL TO HELP NAVIGATE THROUGH THE LEVEL.

Time Travel Group Project: Portfolio

Smaller Closer Level

LEVEL DESIGNED AS PART OF A LARGER PROJECT.
THIS LEVEL WAS DESIGNED TO BE SMALLER TO ENABLE IT TO BE COMPLETED TO REMAIN WITHIN SCOPE.

Time Travel Group Project: Video

Closer Level Development Showcase

This level was designed to help finish off the game, giving the player a final location across the bridge that they had to reach.

Because of scope, the level needed to be much more compact than the other levels, thus I stuck to two very short puzzles with the goal of placing an object, retrieved from the end of each section to place on a pressure pad to complete the level.

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The level was intended to take around 2-3 minutes to complete.

Time Travel Group Project: Portfolio
level 2 before and after4.png
Time Travel Group Project: Image
level 3.png
Time Travel Group Project: Image
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